If you’re looking for an easy way to experiment with OpenGL, try the Ch interpreter. It supports C and most of C++, and includes OpenGL support. It runs on just about any platform you could want (including Windows, Solaris, Linux, MacOS X, and FreeBSD), and since it’s an interpreter, you can skip the compile and link steps.

Now, if you’re paying attention, you’re probably thinking, “sure, great, but if it’s an interpreter, isn’t it going to be awfully slow?” Well, download the Standard Edition and try it yourself.

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